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A Biologically Inspired Hair Aging Model

In collaboration with Prof. Marcelo Walter, I developed a real-time hair aging simulation that supports both genders, all kinds of hairstyles and facial hair.

Our research paper about this method was accepted and later presented at SIGGRAPH ASIA 2022.

Background

During my last year as a Computer Science undergrad at UFRGS, I developed a method for simulating hair greying in digital humans. Under the supervision of Prof. Marcelo Walter, I wrote my Bachelor's dissertation on this system and the research that was conducted in order to simulate the hair aging phenomenon. 

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Adaptation and improvements

 

After graduating, I invested my time in adapting our work to the standards of a computer graphics paper. In the process, I also made some improvements to the rendering of our simulation, such as in lighting and camera setup.

However, the most substantial enhancement in our system would come from researching the importance of hair thinning in the aging of hair. The implementation of this feature makes hair aging more belieavable, particularly at older ages. 

 


 

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SIGGRAPH ASIA 22

After a long journey, our paper was accepted at SIGGRAPH ASIA 2022! I had the pleasure of presenting our work in Daegu, South Korea.

You can find more details about our paper in the project page.

I also implemented the final version of our simulation as a plugin for Unreal Engine 5, which is available here

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